![]() ![]() ![]() Later on, you become able to send humans out into the world to find resources for you, with additional events often resulting from those expeditions. For fun benefit, the effects of events usually leave visual changes to your factory, meaning a long run will often be filled with Lovecraftian tentacles, dead body parts scattered everywhere, fireworks going off in the sex tank, and bongs in the rest chamber. Alternatively, you can usually handle a situation by tossing the problem into the biogenerator with no risk. Picking a poor answer can lead to broken equipment permanently lowering your resource output while picking wisely can give you upgrades. These events are entirely presented in text, and follow a Choose Your Own Adventure format where the way you handle a scenario will affect how the event will hurt or benefit your factory. Probably the most notable feature of the game is the random events that happen at the end of each day. Power is also your “currency,” which you use to upgrade your facilities and buy more claws for faster delegation, so it is very important to manage your resources well. As the demands for power increase, you will need to increase your number of slaves by putting your humans into the aptly phallic sex tank. The humans also need food to survive, also provided by humans and additionally will die if not allowed to rest. You rely on your humans to provide the power needed every day, either by making them run a generator or by sacrificing them for bioenergy. Four times a day, you use some power to stay alive, and the amount (and your max capacity) increases every day. You control the robot’s claws to move around your tiny human slaves between the various tasks you can force them to complete, and the goal is to survive as long as possible. Think AM from I Have No Mouth And I Must Scream but more comedic. You play as a rogue and very angry butter-churning robot who has decided to rebel against its original purpose and focus on world conquest. Heck yes, loved it, still love, will continue to love this gem.Despotism 3k Konfa Games Strategy/Simulation Playstation 4ĭespotism 3k is a dark but goofy simulation/strategy game with some elements from various roguelikes. There’s probably some kind of trick to it, but I haven’t found it yet. All I do know is that no matter how hard this game might be, I am loving it! I don’t think I even care if I can finish the first 25 days, I just want to keep playing. I don’t know if I will ever complete this game. ![]() The graphics are good, and you can see everything that the humans are doing, even in the breeding tube, unless you use the censorship label found in the options, which will stick a nice label over the front of the breeding tube, to make it nice and friendly? Difficulty Despite this being the case, the background music remains good and enchanting. This makes it impossible to feel relaxed and comfortable while listening. This is mainly due to the way the music keeps going at a beat which is always (if only slightly) too fast. I always find my heart beating quickly after playing Despotism. Your humans may become zombies, or get fat, or only breed twins from now on! There is plenty to learn, and find, but be wary! What sounds fantastic may be too good to be true. ![]() The results of the above can be both beneficial and detrimental. This is a fast-paced, resource management game, and I still haven’t completed it! Seriously, I’ve been playing it for about a week now, and I haven’t even gotten to the 3rd week yet! The events that pop up at the end of each day, after all the lights beneath the timer are lit up, and you get the lovely nudge to see what event is going to plague your human resources today. The description of the game is another good indication of the age rating: “Exploit puny humans to extract power and build your own empire! You’ll have to keep track of them to make sure they don’t succumb to exhaustion and hunger… although the weakest ones can always be thrown to the Bioreactor.” Gameplay Diving into it has even made me rethink a lot about this life, but that’s another story. I mean, take the picture above, it talks about existentialism, something that can, and has, driven people a little loopy. Now, as it says above, this game is a 16 and over age rating, and for a good reason. I got to play this, albeit briefly, on the PC last year, and oh ho ho, you should have seen my face when I saw it pop up in the Coming Soon section of the eShop! I’m so happy that I’m getting to play this and review it. Review code used, with many thanks to Konfa Games Developer | Publisher: Gameplay First | Konfa Games ![]()
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